Ferran Bertomeu Castells

games - art - music

links

games ∩ music

掠猴之遊戲 Monkey-catching Game (2023), code & design

Off-Score: Elephants Remember (2020), code & design

Keyboard Guitarra (2020), code & design

Summer Festival (2020), sound & visuals

Off-Score: Copy Machine (2020), code & design

Poly-60 (2019), code & design

Jamsterdam (2019), code & music

Pianobots (2018), code & visuals

other works

Mac & Cheddar (2022), code

Interminal (2020), code

Coches de Choque (2020), solo

Missing Masks Cleaning Tasks (2020), code & design

Found (2018), code & design

Forget the Brakes! (2015), code & design

& other things on my itch.io

articles

Procedural terminal in Interminal (2021), procgen

Procedural music in Jamsterdam (2019), procgen & music

talks

The browser kicked me out (of the CPU):
Making a three.js WebGL mobile game
(codetalks.de 2023)

Playing with music beyond rhythm games
(IndieDevDay.es 2023
gamedev.world 2023)

Making Games for Music
(Taipei Game Developers Forum 2022)

bio

I'm Ferran Bertomeu Castells, you will also find me online as fonserbc. I'm currently in Taiwan.

I'm originally from Deltebre, a town in the middle of a beautiful delta, somewhere in-between Barcelona and Valencia.

I started my studies in Computer Science at the Facultat d'Informàtica de Barcelona, UPC.

I've been working freelancing since 2015 doing game development and design for companies like 23Divide, Block Zero Games and Artist Arcade.

I lived in the Netherlands for 6 years until 2021. In Amsterdam is where I started the Off-Score Project alongside YenTing Lo 羅妍婷 and Vanja Mrgan.

Since I started working with YenTing, I've been interested in making games and interactive media that regard its music as more than just background music.

I've been living in Taiwan since June 2021.